| Approach | Best Fit | Main Limitation |
| Mobile area damage | Confident players clearing groups quickly | Movement can carry you beyond defensive coverage. |
| Durable sustained damage | Characters still improving equipment | Longer fights can reduce the value of a short visit. |
| Boss-focused burst | Players keeping one setup for several activities | Damage may be concentrated too narrowly for dense packs. |
The practical choice is the setup that keeps working when the opening burst ends. You'll often gain more by correcting resource shortages or defensive downtime than by adding another damage multiplier you can't consistently use.